Fulfilling Your Child's Rewards
Product Guide
After you approve a purchase, items go to your child's inventory. When they want to actually use the reward, they 'activate' it for your final approval.
Inventory holds purchased but not-yet-used rewards. Kids can buy screen time credits and save them for the weekend, for example.
When your child wants to use a reward, they tap 'Activate' on the inventory item. This sends you a request - is now a good time for this reward?
Check your Activations queue in the dashboard. Approve when the timing is right, or let your child know when would be better.
For rewards like toy purchases or outings, activation is your prompt to fulfill the promise. Mark it complete when the reward is delivered.